Unwrap Special - understanding the fundamentals of UV mapping - 3Ds Max 2017

Unwrap Special - understanding the fundamentals of UV mapping - 3Ds Max 2017

Unwrap Special - understanding the fundamentals of UV mapping - 3Ds Max 2017

HI guys, it's been a while since I posted something on Artstation and I wanted to share my latest video with you. :)

Confused about what's the best way to unwrap or just not sure how to start? This unwrapping special episode got you covered! Understand the basic idea behind UV mapping and learn about important rules with an ideal baking pass in mind. Learn how pack your map and how to enforce the same Texel Ratio throughout your 3D model. Get to know the essential tools as well as a handy script and plugin to make the job easier.

Part #3 of special episodes covering frequently asked questions when it comes to the workflow as seen in the ChamferZone game art tutorials.

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