Ultimate Weapon Tutorial - Complete Edition - 3Ds Max/Substance Painter/Marmoset

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🚩🚩 The Ultimate Weapon Tutorial is now free to watch on YouTube for everyone! The price seen here is an optional donation you can buy in order to support my future work. Make sure to watch the Prologue intro video before you start 🚩🚩


3DS MAX 2016 & Substance Painter - Ultimate Weapon Tutorial 

- Complete Edition:

  • 14 HD Video Files
  • Final high-poly AKM .OBJ file and low-poly .FBX file
  • 7.62 cartridge .OBJ / Max file for reference
  • Essential reference images
  • Pivot Script for 3Ds Max
  • My shortcut file for 3Ds Max
  • Checker-pattern texture for unwrapping
  • Procedural wood substance for texturing
  • Diamond pattern normal map


Duration: 17hrs 33min video MP4 format with full audio commentary in English

Description:

Are you thinking about a 3D Artist career in the video game industry? This tutorial will help you understand and apply all aspects of creating high quality game art. Learn 3Ds Max with the Basics & Beyond Chapter and how to model and unwrap efficiently in the following hours featuring the AKM. Create textures as close to photo realism as possible with Substance Painter and make the portfolio shine by creating renders with Marmoset Toolbag 2. At the end we are going to post process those renders in Photoshop to get that extra edge out of it. This Course has it all.

The following tutorials are included:

  • 3Ds Max 2016 - Basics & Beyond
  • AKM - 3Ds Max 2016 - Modeling
  • AKM - 3Ds Max 2016 - Unwrapping
  • AKM - Substance Painter - Texturing
  • AKM - Marmoset - Renders

Software used: 3Ds Max 2016, Photoshop, Substance Painter and Marmoset Toolbag 2.

Important: the modeling part of the tutorial makes heavy use of the "chamfer" modifier which is only available in 3Ds Max 2015 and 2016. If you have an older version of 3Ds Max you can instead google for a third party modifier called "quad chamfer".

Instructor Biography

Hi! I'm Tim - Senior Weapons Artist at Digital Extremes where I proudly contribute to their latest game!I started my 3D Artist career at Crytek before working at Ubisoft Toronto for five years. I worked on titles such as Far Cry 4, Splinter Cell Blacklist and the Crysis series as well as other non disclosed titles. In my spare time I enjoy creating tutorials in which I share all my tips and tricks which I gathered over the years. Let me help you avoiding mistakes and equipping you with powerful techniques and knowledge in game ready 3D art creation. See you in the tutorial! Cheers, Tim

See you in the tutorials :)

Relevant links:

Release Notes

I added a welcome readme.txt for the upcomming 2023 YouTube release.

Standard Use License
$4.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (16)
3DS_Max_Introduction
mp4 /
500 MB
Ultimate_Weapon_Tutorial_Modeling_1
mp4 /
850 MB
Ultimate_Weapon_Tutorial_Modeling_2
mp4 /
760 MB
Ultimate_Weapon_Tutorial_Modeling_3
mp4 /
780 MB
Ultimate_Weapon_Tutorial_Modeling_4
mp4 /
860 MB
Ultimate_Weapon_Tutorial_Modeling_5
mp4 /
740 MB
Ultimate_Weapon_Tutorial_Unwrapping_1
mp4 /
780 MB
Ultimate_Weapon_Tutorial_Unwrapping_2
mp4 /
890 MB
Ultimate_Weapon_Tutorial_Unwrapping_3
mp4 /
860 MB
Ultimate_Weapon_Tutorial_Unwrapping_4
mp4 /
880 MB
Ultimate_Weapon_Tutorial_Unwrapping_5
mp4 /
1 GB
Substance_Painter_Baking_Texturing_1
mp4 /
690 MB
Substance_Painter_Baking_Texturing_Essentials
zip /
23 MB
Substance_Painter_Texturing_2
mp4 /
510 MB
Toolbag2_Marmoset_Renders
mp4 /
530 MB
Ultimate_Weapon_Tutorial_Essentials_all
zip /
85 MB