High Poly Special - creating the perfect hard surface High Poly model - 3Ds Max 2017

High Poly Special - creating the perfect hard surface High Poly model - 3Ds Max 2017

High Poly Special - creating the perfect hard surface High Poly model - 3Ds Max 2017

An in depth look into one of the most important aspects of creating high quality game art: Learn how to use smoothing groups in combination with the Chamfer and Turbosmooth modifier to create the perfect high poly hard surface model. Part of special episodes covering frequently asked questions when it comes to the workflow as seen in the ChamferZone game art tutorials.

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